Deb (b)Log 4/27/17 MegaBus

April 27th, 2017

  • Taking the bus to LA, so I had some time to dabble in almost all of my projects, and realized that ALL of my old code is absolutely disgusting!

  • SOLVED - I was able to implement the game using Unity Remote

    • I just had to change the size of the box collider before the touch happens so the user can grab it with their finger

    • I did this using:

      • box.size = new Vector2(xSize, ySize);

      • box.size = new Vector2(xSizeAfterTouch, ySizeAfterTouch);


  • I am still working on lerping/ smoothStepping the camera before and after clicking. I was able to get it to work once before. It probably has to do with the code inside the IEnumterator Zoom() function

Tyler Jones