Dev (b)Log 4/28/17 Los Angelas Day 1

April 28th, 2017

  • SOLVED - I was able to get the Zoom() function working! My problem was I resorting to the zoom out function if the mouse was not clicked on, but not resetting the time elapsed over the course of the zoom, so when another zoom needed to happen, the parameters of the function to make the zoom happen were not being fulfilled and the zoom wouldn’t work. I fixed this by resetting the zoomDuration to 0 in the function that checks for if the mouse is being clicked or not

  • Next it would be nice to get the lerp/smoothStep to work on the camera transitions after the shot is fired and we need to go back to the player

  • I am also still working on getting the trajectory points working

Tyler Jones