A Small World

A Small World was made for the Global Game Jam 2019.

Escape to your own little world. Appreciate the outdoors — the flowers, the trees, the grass — and experience the joy of your own hideaway.

Technology Notes: 

Music written in GarageBand, sounds created with Audacity, models created with Blender (thanks for being awesome!) skyboxes created in GiMP, and game written in Unity with C#!


Tyler Jones: Programming

Ryan Hansen: Modeling, texturing, and programming

Graham Barber: Sound and Music


Lost in Transmission

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A two player deduction game played in 5 minutes for PC/Phone.

Lost in Transmission is about two people trying to communicate across country borders where an authoritarian government modifies and censors your communications.

The person living in this country needs several objects to start a revolution, and their comrade must parse what particular things they need based on limited communication. Be careful though, some items are illegal contraband that could alert the government to your activities!

Players pass a laptop or phone back and forth between them with one player giving clues for what objects to send, and the other player evaluating and using those clues to make educated guesses. The game censors and modifies the clues as they are sent for added difficulty and complexity.

This was our project for the 2018 Global Game Jam:



Technology Notes: 

Images drawn in Photoshop and PyxelEdit. Open Office Thesaurus used for word modification.


Brian Cronin: Programming, Game Design

Kevin Holmes: UI Assets, Icon Art, UX/UI Design, Game Design

John Treviranus: Game Design, UX/UI Design, Icon Art, Documentation

Tyler Jones: iPhone implementation, Programming, Icon Art, Game Design, Sound implementation


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Bum Burn and Demon Sandwiches

Made for the Butterscotch Shenanijam 2018. 

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A simple platformer puzzle game for PC and Mac. 

Bum Burn and Demon Sandwiches is about a mysterious demon who leaves a demonic sandwich.

Being the curious and hungry hipster you are, you eat the sandwich only to find out it was not the snack you had in mind. You must use your newly found fire ass powers to burn all the platforms, complete the stages, and defeat the demon with a taste of his own ass medicine.

Left - W / Left Arrow

Right - D / Right Arrow

Jump - Space Bar




Technology Notes: 

Images drawn in Photoshop and graph paper. 


Tyler Jones: Game Design, Art Design, Audio Design, Programming